# PolyScan PBR Material Viewer

URL: https://polyscann.com/studio/pbr-maps-viewer

Preview a PBR material on a sphere or plane in real time. Load albedo, normal, roughness, metallic, ambient occlusion, height, and opacity maps, then adjust studio lighting, tiling, UV position, opacity cutoff, and camera settings.

## Workflow

1. Load the maps that belong to one material.
2. Choose OpenGL or DirectX for the normal map orientation.
3. Inspect the material under different lighting and tiling values.
4. Choose a resolution and export the render as PNG or JPEG.

The viewer runs in the browser. It is useful for checking map alignment, normal direction, roughness response, seams, and texture scale before importing a material into a 3D application.
