Normal to Height Map

Normal to Height Map

Convert any OpenGL normal map into a true displacement / height map using Frankot-Chellappa Poisson reconstruction. Runs entirely in your browser - no upload, no signup, no GPU server.

Matches typical displacement workflows

Output keeps your source aspect ratio. The value above is the longest edge.

Reconstructing height field0%

Result

Adjust the result. Intensity updates live - drag and see the height map update.

1.00x