Preparing your PBR generator
Loading the AI model in your browser. This normally takes a few seconds and is faster on future visits.
Upload & Generated Maps
Step 1. Upload color image
1024 px works for most game-ready textures. About 15 seconds on a typical PC.
Step 2. Generate PBR maps
Step 3. Generated maps
Step 4. Download
Standard quality, smaller files. Use 16-bit for displacement / displacement-grade workflows.
3D Preview Controls
3D preview
These settings only affect the live 3D preview. To edit a map permanently (so the download includes your changes), use the sliders below each map card on the left.
Lighting
Viewport controls
One-finger drag rotates the preview. Pinch with two fingers to zoom. On desktop, left drag rotates, right drag pans, Shift + right drag rotates the lighting, and the mouse wheel zooms.
Tip
AI Texture Generator works best on photographs of real surfaces such as brick, wood, dirt, fabric or metal panels. Avoid stylized art and images with strong baked shadows.
About this tool
Use this online PBR map generator to turn an albedo, photo, or color texture into normal, height, roughness, and ambient occlusion maps with an in-browser neural model.
How it works
- Load a PNG, JPG, or WebP color image.
- Generate the maps, then adjust normal, height, AO, and roughness settings.
- Preview the material and download individual PNG maps or a ZIP bundle.
Key features
- Image to PBR map generation
- Normal, height, AO, and roughness maps
- Neural model that runs in the browser
- Live 3D preview with 8-bit or 16-bit PNG and ZIP downloads
Privacy and output
Privacy
Your files are processed in this browser and are not uploaded to PolyScan for this task. The neural model is downloaded to the browser and runs on your device.
Output
Download normal, height, AO, and roughness maps as individual 8-bit or 16-bit PNG files, or collect them in a ZIP file.