AI PBR Texture Generator

Powered by DeepBump (GPL-3.0). Runs entirely in your browser via ONNX Runtime Web.
Model not loaded Back to Studio

Step 1. Upload albedo

Source albedo Input
No image loaded

Step 2. Generate PBR maps

1024 px works for most game-ready textures. About 15 seconds on a typical PC.

Preparing

Step 3. Generated maps

Normal mapAI
Not generated
Height / displacementDerived
Not generated
Ambient occlusionDerived
Not generated
RoughnessDerived
Not generated

Step 4. Download

Standard quality, smaller files. Use 16-bit for displacement / displacement-grade workflows.

Upload an albedo and click Generate Maps

A 3D plane preview of the generated PBR material will appear here

Loading AI model

First time only. Downloads about 25 MB and caches in your browser.

3D preview

These settings only affect the live 3D preview. To edit a map permanently (so the download includes your changes), use the sliders below each map card on the left.

Lighting

Tip

DeepBump works best on photographs of real surfaces such as brick, wood, dirt, fabric or metal panels. Avoid stylized art and images with strong baked shadows.