Import Model
Materials
Click a sphere to edit its maps. Drag a sphere onto the 3D model (or a part in the list) to apply it.
Texture Maps
Model
Scene
Lighting
Add Lights
No extra lights yet. These add to the default lighting without changing it. Added lights appear in the viewport - click one to move it with XYZ gizmos.
Background
Camera
Controls
- • Left drag: Rotate model
- • Right drag: Pan camera
- • Shift + Right drag: Rotate main light
- • Scroll: Zoom in/out
- • Click model: Select part
- • Click empty space: Deselect
- • Drag material sphere onto the model to apply it
- • W / E / R: Move / Rotate / Scale gizmo
- • Ctrl+Z / Ctrl+Y: Undo / redo transforms
- • F key: Fullscreen
- • S key: Screenshot (fullscreen)
Free Online 3D Model Viewer with Real-Time Rendering
View 3D models online without installing any software. This free browser-based 3D model viewer opens FBX and OBJ files with real-time WebGL rendering - a lightweight alternative to Sketchfab, Marmoset Viewer, and desktop apps for quick 3D model preview, material checks, and portfolio screenshots. Your files are processed locally and never uploaded to a server.
Preview and Edit PBR Materials
The viewer detects every material in your model with its original name. Click a material sphere to edit its albedo, normal, roughness, metallic, ambient occlusion, opacity and emissive maps, or drag & drop a material onto any part of the mesh. Need textures? Browse our free CC0 PBR textures or generate maps with the AI PBR texture generator.
Realtime Lighting, Shadows & Screenshots
Rotate the sun with real-time shadows, add directional, omni or rect area lights with full move/rotate/scale gizmos, and export clean screenshots up to 4K. To preview a single material on primitive shapes instead, try the online PBR material viewer, or explore all free studio tools.
FAQ
Is this 3D viewer really free?
Yes - no account, no watermark, no upload limits. Rendering runs on your own device.
Which formats can I open?
FBX and OBJ (+MTL). Select the textures together with the OBJ so materials load complete.
Are my models private?
Yes. Everything runs client-side in WebGL; model files never leave your computer.